tag:blogger.com,1999:blog-2167431351409795343.post8813361024272007437..comments2022-08-26T12:51:41.449-04:00Comments on Teach Game Design: What students can do outside of classLewis Pulsipherhttp://www.blogger.com/profile/11998403221823705918noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2167431351409795343.post-81071626820458175482012-01-26T23:29:02.212-05:002012-01-26T23:29:02.212-05:00Nice read. I just passed this onto a colleague who...Nice read. I just passed this onto a colleague who was doing a little research on that. He just bought me lunch as I found it for him! So let me rephrase: Thanks for lunch!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2167431351409795343.post-18625293973891385682007-11-02T10:55:00.000-04:002007-11-02T10:55:00.000-04:00Also in no particular order:* IGDA free membership...Also in no particular order:<BR/><BR/>* IGDA free membership? I thought you had to pay (although it's only $30 for students, and if you pay for GDC you get $50 off your pass so there's no reason not to). I think a paid membership means something -- you're putting your money where your mouth is, supporting the industry. It's a way to show that you're really serious about games as a career.<BR/><BRIan Schreiberhttps://www.blogger.com/profile/03146360375570794401noreply@blogger.com