tag:blogger.com,1999:blog-2167431351409795343.post3711476655372252000..comments2022-08-26T12:51:41.449-04:00Comments on Teach Game Design: Coping with your first programming classLewis Pulsipherhttp://www.blogger.com/profile/11998403221823705918noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-2167431351409795343.post-34756141979142839462008-03-21T14:05:00.000-04:002008-03-21T14:05:00.000-04:00I agree with your principles, but I would draw a d...I agree with your principles, but I would draw a different conclusion.<BR/><BR/>You say, start with programming concepts, independent of language -- focus on logic. But this presents a problem: how do students know if their logic is right? You can tell them by docking their grade after they submit an assignment, of course, but part of the programming process is the iteration of planning, writing Ian Schreiberhttps://www.blogger.com/profile/03146360375570794401noreply@blogger.com